Sunday, 26 February 2012
Tuesday, 14 February 2012
Saturday, 11 February 2012
Rifle Reference
Quickly testing this out, hope it doesn't break the page or anything.
So hopefully what you see is the rifle model, fully interactive. Rotate with left mouse, zoom by click middle mouse and pan with right click, or view it in better detail here http://p3d.in/EzcVt . Missing a few faces, but apparently thats just what happens.
So hopefully what you see is the rifle model, fully interactive. Rotate with left mouse, zoom by click middle mouse and pan with right click, or view it in better detail here http://p3d.in/EzcVt . Missing a few faces, but apparently thats just what happens.
Tuesday, 7 February 2012
Saturday, 4 February 2012
Forest scene roughs
Rough compositional sketch for the forest pan that may be re-used throughout the film, in different lights. The box shows actual screen size, and the gradient light in the sky will stay fixed to the camera. This is approx. 3 screens wide at the moment, the spare space at the left will allow for it to be painted out to 4 screens if needed. Also need to decide where we will add foreground elements that don't interfere with the action of the characters. Once all the big decisions are made, I will go back in and add the outlines and flat colours/shading in the style of the previous background with the hut.
Wednesday, 1 February 2012
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